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1. WH: ABBY VS LEGION VS ABSO VS ??? - in Ships and Modules [original thread]
Having both the Legion and the Abso (CS@5) Dont waste your time with the abso. IMO it sucks. -No range bonus is a problem. -Lack of range bonus wouldnt be an issue if it wasnt so slow and fat (poor agility) -Legion is a better overall option, as...
- by Cosmic Rainbow - at 2010.07.29 14:44:00
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2. What's after Harbinger? - in Ships and Modules [original thread]
Originally by: CyberRaver The abso is a harb on steroids if you invest the skillpoints in it, can active tank or buffer Legion however can field an insane active tank, and is very good for exploration with its subsystems The abso is...
- by Cosmic Rainbow - at 2010.07.26 19:35:00
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3. The Legion still sucks. It really, really sucks. - in Ships and Modules [original thread]
Edited by: Cosmic Rainbow on 23/07/2010 14:18:45 Confirming the Legion sucks. Its kinda my lolprober now, that's all it gets used for tbh. I wonder if the whole mythical "5th subsystem" would correct this problem for the Legion? Or just exa...
- by Cosmic Rainbow - at 2010.07.23 14:17:00
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4. Is something wrong here? - in Ships and Modules [original thread]
Originally by: Fumitsugu Originally by: Cosmic Rainbow Nerf Tier 2 BC's (in 18 months to 2 years, IF you get around to it CCP FFS) You're very wrong. And repetitive. Tier 2 BCs are fine (read: most balanced class in the game...
- by Cosmic Rainbow - at 2010.07.23 14:01:00
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5. How much does the Sacrilege suck now??? - in Ships and Modules [original thread]
Edited by: Cosmic Rainbow on 22/07/2010 19:40:46 Originally by: Come 2Me This guy gets it. There really is no reason to fly a Sac today as drake outdoes it in every aspect, except for being a possible better variant in RR fleets. But ...
- by Cosmic Rainbow - at 2010.07.22 19:40:00
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6. Is something wrong here? - in Ships and Modules [original thread]
IMO the only real option is to either: Nerf Tier 2 BC's - which Im more in favour of (Do a Drake vs Sacrilege comparison too. Now compare skill training times and cost. Tell me which is more effective for trianing time and isk?. Tier 2 BC's wayy...
- by Cosmic Rainbow - at 2010.07.22 18:33:00
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7. The Loki - in Ships and Modules [original thread]
There's a couple other threads with this debate. Conclusion has been: Loki for PvP is good because of the web bonus. Sleip doesnt get that. for PvE its "ok". Nothing great but can be used in that fashion. Personally for PvE I would use Sleip, b...
- by Cosmic Rainbow - at 2010.07.22 18:20:00
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8. Why would I ever use a curse? - in Ships and Modules [original thread]
Hac/Recon/Roaming gangs. Gate Camps/sniper positions. -Good way to shut down HAC active tanks (armor or shields) quickly and enable the DPS ships to pop them faster. The quicker you can get DPS ships shut down, the faster you reduce the overall...
- by Cosmic Rainbow - at 2010.07.22 17:48:00
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9. How much does the Sacrilege suck now??? - in Ships and Modules [original thread]
imo just another example about how the drake is OP (as are all the Tier 2 BC's) Funnily enough, it has enough cap to perma-run a Heavy Energy Nuetralizer II if you want, but then again you have to stack all of the low's with RCII's. Might be good...
- by Cosmic Rainbow - at 2010.07.21 14:40:00
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10. Sleipnir slots number. - in Ships and Modules [original thread]
Originally by: Demolishar Originally by: Ava Starfire I wondered how long it would be until people spewing "omg minmatar is overpowered!" became common. I also wonder how many of them actually fly minmatar. My guess would be, not...
- by Cosmic Rainbow - at 2010.07.15 22:57:00
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11. Why do t2 ships have 2 rig and t3 3? - in Ships and Modules [original thread]
Im of two opinions: it was to help balance out some of the impotency of T3 compared to cost. or To provide additional versatility in approach to fitting, as that was the specific purpose of T3, to allow players to take w/e approach they wanted ...
- by Cosmic Rainbow - at 2010.07.15 19:13:00
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12. Capital ships - in Ships and Modules [original thread]
Edited by: Cosmic Rainbow on 15/07/2010 17:34:45 That does help clarify a bit. The next question you have to ask yourself I think however is: Carrier or Dread? I would tackle that question first before picking a specific race. Last I was in...
- by Cosmic Rainbow - at 2010.07.15 17:33:00
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13. Sleipnir slots number. - in Ships and Modules [original thread]
Originally by: Fistme Originally by: Cosmic Rainbow imo - Amarr at this time are reasonably well balanced (except for the field CS which Ive addressed above in "re-balance all field CS") Flame on. You think that Abso needs...
- by Cosmic Rainbow - at 2010.07.15 17:27:00
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14. Capital ships - in Ships and Modules [original thread]
You havent stated what your SP is like, or what races you have flown etc, but I have seen one trend with some newer players which you want to avoid, which is the: Straight to capital ships! Every player Ive talked to who has chosen this route re...
- by Cosmic Rainbow - at 2010.07.15 15:35:00
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15. Sleipnir slots number. - in Ships and Modules [original thread]
Since this is about the sleip, I have to chime in. Sleip is a solid ship, its (imo) the only useful field command ship in the game atm. As Ive argued in other threads, Tier 2 BC's currently either out class, or are slightly less powerful than fie...
- by Cosmic Rainbow - at 2010.07.15 15:08:00
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16. Chribba still take the Veldnaught out? And is he ignoring Hulkageddon? - in Ships and Modules [original thread]
with a Core i7 and 6 gigs of ram and a pig of a graphics card i can run 4 clients without the system even blinking. My question is - how the heck did you get a dread into high sec to begin with? Is there some history Im missing here?
- by Cosmic Rainbow - at 2010.07.13 19:56:00
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17. Drake - Gang assist shield harmoniser - in Ships and Modules [original thread]
Personally I love the shield harmonizing warfare link - works great and boosts the effective fleet reist levels by 16.8% across the board, which is very valuable in C4's. I use in a group of 3 ships, so dont need a large fleet to make it useful.
- by Cosmic Rainbow - at 2010.07.13 17:44:00
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18. Will the Drake's absurd tank ever be nerfed? - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Backho the price tag is half of the T2. hence half the firepower Eve doesn't work that way, on any level. 3% differences in DPS cost you 20 days, and 5% more DPS costs you 50x as much I...
- by Cosmic Rainbow - at 2010.07.09 19:50:00
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19. Covetor is Pointless - in Ships and Modules [original thread]
Originally by: Durnin Stormbrow Originally by: Cosmic Rainbow Nice post btw but what do you mean by days? Originally by: Durnin Stormbrow IF you assume 3 mining hours/day (That's average hours every day spent with be...
- by Cosmic Rainbow - at 2010.07.09 18:34:00
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20. Covetor is Pointless - in Ships and Modules [original thread]
Originally by: Durnin Stormbrow If you really need someone to break it down, here it is: the Hulk is @#$!ing expensive. The cost of your ship is overhead that you need to pay back before you can begin to realize any profits. Compare these...
- by Cosmic Rainbow - at 2010.07.09 18:15:00
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